The Gathering of Embers is an event that almost nopony had ever heard of. Thankfully, learning about ended up being a worthwhile experience.

TrotMania V

Spring will be sprung. Get ready for a royal party with some medieval flare!

Category: Update

TrotMania Euphorius Preview 1

Right now, over 60,000 people are congregating for the real-life event that inspired the theme of TrotMania Euphorius. Given this occasion, it’s only appropriate that we bring you something sufficiently celebratory: this is the first preview pack for it! This preview contains five of the songs we have completed so far, with a relatively balanced difficulty spread to give you a feel for how things are coming.

TrotMania Euphorius Preview 1 songs

Note, these are beta charts. If you have any comments or concerns regarding them or other aspects (including, but not limited to, timing, flow, difficulty ratings, etc.), please let us know! The only way we can truly evaluate our work so far is to get it in the hands of others!

If you’ve come here from elsewhere, we’d also like to point out that we have ways you can join us and contribute. We’re always looking for new step artists, composers, artists, etc. to contribute. Plus, we are having an OC art contest based on the themes of Euphorius; besides other prizes, you could be featured in TrotMania Euphorius itself!

 Euphorius, Update  
  1 Comments

TrotMania IV will, most likely, be using StepMania 5.1 as its base. It contains some fundamental changes to how gameplay is rendered under the hood, some of which are major enough that playing certain songs will make you have a bad time. The pun is and isn’t intended; it’s easy to figure out what I’m getting at there.

But one thing that has also been worked on in 5.1 is a redesigned options screen. Of course, we’re implementing that too.

Theme teaser

It is quite jarring in comparison to what everyone else is used to (it mainly uses sub-menus and toggle switches), but as someone who has worked with SM5 theming for quite a while, the options menus have always been a mess of legacy components that are quite tricky to work with. This one uses a new architecture that is more in line with the rest of the platform from a coding standpoint. The menu design and behaviour itself is also still being worked on upstream, so we will be sure to pass any feedback surrounding it to its developer.

Speaking of themes, an update has been released for the TM3 themes, available via the Downloads page. It fixes a few bugs and oversights in relation to non-Event Mode gameplay (including implementation of the results “recap” page, and fixing a bug that causes SM to crash on an Extra Stage under certain conditions), and has some other tweaks.

Edit: Since the original post, the upstream design of the new options menu was updated, so TM4 has been updated to match. The new design, in my opinion, is actually a major improvement as it is more obvious that some of these buttons lead to submenus or on/off switches. I closely follow SM development, especially in regards to 5.1, and have been working to ensure that nothing I need gets derped beyond recognition.

 Update, Euphorius  
  1 Comments

“That Sun Beamer pony just doesn’t get it. He’s blended himself perfectly into the sea of silly looking hoof fluffs, mane extensions, and glowsticks that is the Summer Sun Celebration, in Las Pegasus. Not even I, Obscurus Noctis, the 97th best DJ in the world as determined by that meaningless fan vote Barrelboard always does, have located him. I have one more night, dusk till dawn, to show him what happens when you mess with the wrong mare, because I doubt he’s planning on going the new Vanhoover SSC they’re doing this Autumn.”

“Of course, that’s because I would have captured him and subjected him to my bidding by then. Which will probably involve serving as my permanent roadie. It’s less fun than it sounds. But back to the task at hand: two can play at the game of stalking online postings to figure out where somepony is going to be. Under his typical screen name, he announced to the world that he cannot wait for Swedish Horse Mafia and Dream Fractal’s sets tonight. Upon further review, I discovered that they’re on right after each other, at 11pm and Midnight respectively, but on different stages. Said stages happen to be just a short trot away.”

“He clearly optimized his schedule to reduce travel times through the crowds, which gives us a good ambush point in between. As I mentioned in my previous journal, I have accounts of the legendary tyrants that plagued our history, encoded in my mental reality format. There is absolutely no way he’ll be able to escape it: it is as immersive as you’re gonna get from my magic. He’ll have to face challenges that were meant to be faced by a raid party of six, good friends, and it will conclude with the ultimate 1-on-1 battle against one of my favorite historical figures. The festival may be ending, but your time here won’t. I hope you hate it.”

“When the new day begins, your time is up. Before dawn, you will fall.”

Born and raised in South Detrot...

This is the moment you’ve all been waiting for: the party is over, everypony: this is the final update to TrotMania III, and we’re going all out in ways nopony has gone before. One of these ways, specifically, is subverting your expectations. You were all expecting “Night 3”, right? Well, think again! This is TrotMania III: The Dawnfall Update (or just TrotMania III: Dawnfall, for short).

There is quite a bit of new content in Dawnfall: we got some tough new songs (including the official final boss that this entire update is built around), various fixes to existing songs, and a whole batch of new Playlist courses, and a few new Oni courses too (accessible via the BlackHole mode). Many of these courses assume you already have the TrotMania I and Chrystalize songs, however, so be prepared.

Additionally, I did some updates to the TrotMania III theme, version 1.5: there are a few major improvements, such as the aforementioned folder tweaks to make sorting and navigating through your song library a bit more concise, some updated artwork, as well as an all-new Dawnfall variant designed to hype you up even further for that final battle. It has a few secrets too if you are determined to find them.

Oooh, pretty!

If you haven’t downloaded them in the past, we also included all the additional content (songs and courses mainly) and patches that we released for TM III, so you can easily catch up without having to download about seventeen different ZIP files.

All we can say is, here goes nothing. This may be the final update, but not the final patch (i.e. if there are problems with any of the new or existing content, we will still patch it). We are setting our sights on Euphorius, and it’s already sounding pretty good so far.

Download

We managed to keep things straightforward – just overwrite the relevant content in your StepMania user folders or portable install (in the case of the former on Windows, look under %AppData%\StepMania 5). For the theme, delete the existing copy (if any), and replace it with the new version. If you need installation assistance, you may ask on the forum or in comments.

Remember, on TM3, all updates are cumulative: this update contains the content of the previous major update as well, so if you did not install it before, you only need to install this one, as Dawnfall supersedes Night 2.

I'll see how you fare in my personal dimension.

“Welcome to the final concert you will ever attend, lone stallion.”

 Aeternum Obscurum, Update  
  4 Comments